AI Insights · Timothy · October 2025
Top Down Games in South America: Q3 2025 Performance on Unified Platform
Explore the performance trends of top down games like Clash Royale and Brawl Stars in South America during Q3 2025, with insights from Sensor Tower.
The third quarter of 2025 showed interesting trends for the top down games category in South America on a unified platform. Here's a detailed look at the performance of the top five games in this category.
Clash Royale from Supercell experienced a remarkable increase in weekly revenue, peaking at approximately $837K in the last week of September. Weekly downloads surged consistently throughout the quarter, reaching 782K by the end of September. Active users also saw a steady rise, climbing from 9.8M to 23.2M over the quarter.
For Brawl Stars, also by Supercell, weekly revenue began at $402K and fluctuated, closing the quarter at $322K. Downloads remained fairly stable, with a slight increase to 165K towards the end. Active users saw a gradual decline, falling from 12.4M to 9.6M.
Travel Town - Merge Adventure by Moon Active had a steady revenue performance, peaking at $226K at the start of the quarter and stabilizing around $204K. Downloads showed an upward trend, peaking at 77K in the final week. Active users remained relatively constant, fluctuating around 450K.
League of Legends: Wild Rift by Riot Games saw a rise in weekly revenue, reaching $242K at the end of the quarter. Downloads remained steady around 24K, while active users showed a slight decline from 508K to 454K.
Lastly, Whiteout Survival from Century Games Pte. Ltd. had a consistent revenue stream, ending the quarter at $157K. Downloads decreased from 160K to 130K, and active users also saw a drop from 438K to 382K.
These insights are based on data from Sensor Tower, where you can find more detailed analytics on these games and others in the market.